Welcome to Enactus NTU!!!
Enactus is a global community for professionals, academics and corporate organisations seeking to better the world, one SDG at a time, through youth-led social enterprise.
Enactus NTU is a student-led charity. We design charity projects around the UN SDGs and bid for funding from Enactus UK (EUK) corporate partners. Our projects range from quality education in deprived areas, to tackling knife crime and sexual harassment. We operate as a business and are supported by training and funding from EUK and their partners, so other than volunteering experience, ENTU offers many employability skills. Members are offered fast-tracking through existing EUK partner opportunities alongside exclusive training and job programmes.
Our Active Projects include:
MOSS Club
https://sustainablestories.org.uk/
MOSS Club is an after school programme that aims to encourage young children to think creatively about solving world problems and their own ability to be a superhero by printing, animating, and sharing their sustainable stories. This will boost their outlook on climate change and increase sustainability education. This project aims to build positive self-images for young people so that they can feel empowered to positively impact the world, enabling them to believe that they are capable of achieving their ambitions.
It was inspired by Mrs. Oakes, a previous teacher at the Djanogly Strelley Academy who had encouraged her students to create their own superheroes based around the character of Tabby cat.
Save Reality
Through this project, students learn to save real lives through virtual reality.
We’re changing the way that young students can discuss knife crime in the classroom. Leveraging technology, we provide immersive life-saving experiences to engage young people in conversations about knife crime. For the first time, virtual reality and life-saving skills are being used to frame a dialogue around knife crime constructively. Save Reality will positively shape a discussion around community and personal responsibility while equipping young people with the skills necessary to save a life.
We are focused on creating an immersive experience, which enables greater opportunity for powerful discussion, bringing together real-life social and emergency situations to increase the depth of classroom discussion, particularly connecting with students' lived experience and their attitudes to knife crime. These post-VR discussions within our intervention might be a student's first or only opportunity to share their views or experience, which can be identified by our safeguarding team so that students are connected with the support they deserve.
Project Phoenix
Project Phoenix is a social enterprise that aims to decrease the occurrence of sexual harassment through increasing consent and awareness in teenagers. Using a scenario-based board or card game, children aged 12-16 can learn about boundaries, and how to respond to inappropriate behavior. These games can either be implemented in school classrooms, or in families’ homes. In addition, we provide support to sexual harassment victims through our online platform where people can anonymously share their stories to give a sense of community and we also provide numbers of whom they could reach out to.